The vehicles I have created below were made for the game All Points Bulletin (APB) in 3D studio max. The player vehicles in this game have a budget of 9000 to 11000 verts and the ambient vehicles have 8000 to 9000 verts (the higher vert counts are for the maximum level of customisation). Normal and occlusion maps are used throughout the vehicles exterior and interior by using high poly models. After the vehicle rig is added and brought into Unreal I have added the customised decals for the different factions in the game.
