Concept & Wireframe

Below are sketches I've drawn and then used Adobe Illustrator to create 2D vector art work.

Below are some wire frame images of the vehicles I've created in the concept stage before the UV mapping and textures are applied.



The images below are game meshes with normal mapping applied.









































































































Below are some of APB vehicle pre-sets that I have worked on, using the symbol editor in-game for the different factions.